

During the cutscenes and general gameplay, the game does have some very nice facial animations, to be fair.Īs with previous games in the series on the Wii, the game makes a good job of motion controls to provide a very intuitive aiming system.

The game also struggles at keeping a constant 30 FPS, as it throws explosions and car chases at the player while also peppering all kinds of intense firefights throughout the missions. They are just abysmal, and when they’re not popping out they look incredibly low resolution and it gives the game just a bit of a rough look. The biggest problem here, though, is the game’s textures. What’s most odd, however, is just how visually inconsistent the game is and how dark the game is, most probably to hide some of the visual inconsistencies. Some of the areas do look great though, taking the player through Paris, London and even New York City, and while they aren’t as well detailed they do a great job at keeping the scale intact. Not being a true showcase of what the Wii can do, but more of a mid-range title. Unfortunately, the Wii version is not anywhere near as good as it could be. The high definition versions of the Call of Duty games have always looked rather nice, and run quite smoothly too. Still, it’s not really like the story matters at all- Modern Warfare 3’s story is not all that interesting but instead serves to provide a backdrop for all the game’s setpieces. A crux of the story is told through obvious CNN-esque mock-ups of the news itself, which is a good idea but still feels rather unimaginative. Following Delta Team’s insertion into the Russian invasion of New York, Modern Warfare 3 sees players experiencing the action from multiple perspectives, including those of Soap, Price and newcomer Yuri. Personally it seems a little bit odd, as the second game that links the first and third together was never released on the Wii. Modern Warfare 3 aims to provide an end to the story established by the first two Modern Warfare games.
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Modern Warfare 3 is the first Wii Call of Duty game that I’ve had the chance to play, and while I wasn’t expecting the full experience that you’d find on a PC or on a high definition console, it’s still got its own shortcomings (and let’s face it, so does the franchise in general). Call of Duty 4 was probably the last game in the franchise that I genuinely enjoyed, and this was largely on my Xbox 360 rather than a PC or the Wii. Most people who know me know how much of a Call of Duty fan I used to be, until they started pumping them out every year with no substantial improvements.
